The Wicked Dreadroot
DARK 10

The Wicked Dreadroot

  • Archetype:
  • Wicked God

  • ATK:
  • 4000

  • DEF:
  • 4000

  • View:
  • 7123




This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. Halve the ATK and DEF of all monsters on the field, except this card.




 
 
AI Power Analysis
Boss/End-boardConfidence: MediumEvaluated Oct 7, 2026
48± 8/ 100
Power Score
Intrinsic 48
Deck 48

The Wicked Dreadroot — Power Evaluation

Final Score: 48 ± 8 · Confidence: Medium

  • Intrinsic: 47.9 · Deck: 48.2 · Meta: provisional
  • Primary role: Boss/End-board

Why it scores here

The Wicked Dreadroot scores as a Boss/End-board piece: its value is a board-wide halving of ATK and DEF on all monsters except itself, and it needs three tributes to Normal Summon. Its 4000 ATK/DEF body earns nothing on its own, and the score is not raised by its 197-deck presence, which shows it is a consistent Wicked God package member (partners at 85-87%) rather than proof of raw strength. With no combo, guide or timing evidence, accessibility, combo conversion and resource economy stay low-to-middle and the score is held near the middle of the range.

Axis scores

Axis Score Evidence
Accessibility 35 Needs three monsters to tribute and cannot be Special Summoned; partners at 85-87% co-occurrence suggest a practical route, but no searcher or summon route is in the evidence (observed + inferred).
Combo & Conversion 45 The card's text is a strong field-wide effect, but there are zero recorded combo boards, so conversion is text-only inference (inferred).
Resource Economy 25 Three tributes for one body is card disadvantage with no refuel, draw or recursion in the text (verified).
Effect & Interaction 55 Halving all field monsters' ATK and DEF is a broad, symmetric disruption rather than a removal or negation; it is not hard-to-play-around but is board-wide (verified + inferred).
Material Utility 30 Level 10 DARK Fiend is a niche material fit and the evidence records no material usage (inferred).
Resilience & Flexibility 45 A 4000/4000 body is hard to kill by battle, but its effect can be negated and the evidence records no redundancy or recursion (inferred).
Deck-Building Efficiency 45 A single-copy role (avg 1.17 copies per deck) with no garnets, but the three-tribute Normal Summon restriction is a real cost (observed + verified).

Calculation

Weight profile: Boss/End-board profile, no secondary role blended. Intrinsic ≈ 47.9, Deck ≈ 48.2, Meta = provisional. Modifiers: Self-locking summon restriction (-3). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Board-wide halving of ATK and DEF on all monsters except itself, a swing effect that can change combat across the whole field
  • Present in 197 sampled decks across 28 archetypes, led by Wicked God (43 decks) and Branded (41 decks)
  • Strong partner support: The Wicked Avatar (87%) and The Wicked Eraser (85%) co-occur in most of its decks

Weaknesses

  • Three-tribute Normal Summon requirement and no Special Summon make it costly to deploy
  • No recorded combo boards, so its conversion from a realistic start is unproven
  • Card text gives no timing for the halving effect, which leaves the trigger window unclear
  • No card advantage or recursion, so resource economy is low

Counters / choke points

  • No counter evidence is supplied; summon-prevention or effect negation would be the expected interaction, but this is not shown in the evidence

Best use

Boss/End-board. Decks: Wicked God. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: cannot be Special Summoned; Normal Summon or Set only by tributing 3 monsters; halves ATK and DEF of all other monsters on the field; 197 sampled decks contain the card, 78.2% in gameplay type 7; Top partners: The Wicked Avatar 87.3%, The Wicked Eraser 85.3%, Monster Reborn 79.7%
  • Observed: Average 1.17 copies per deck, with 165 of 197 decks running one copy; Presence across 28 distinct archetypes, led by Wicked God (21.8%) and Branded (20.8%)
  • Inferred: Role is Boss/End-board: a large body whose main value is the board-wide ATK/DEF halving; Accessibility depends on having three monsters to tribute, and the partner pattern suggests a routine route; Effect is symmetric, so it also weakens the controller's own monsters
  • Data gaps: No combos supplied: combo conversion is text-only inference No guides supplied Card text gives no timing or once-per-turn clause for the halving effect No summon route or searcher evidence in the evidence pack No banlist token; assumed 3 copies (unlimited) No usage statistics (StatisticsCard) for inclusion % beyond the 197-deck sample











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